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41. Multispectral Probe Results? - in EVE General Discussion [original thread]
Sorry, which ships help in exploration probing? I'm just using my dominix... Live Eye
- by Live Eye - at 2007.01.07 14:25:00
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42. so you want to make billions - in EVE General Discussion [original thread]
English lessons teach English, the main difference here... Live Eye
- by Live Eye - at 2007.01.07 14:13:00
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43. Multispectral Probe Results? - in EVE General Discussion [original thread]
I am attempting to use multispectral probes but so far I get nothing. I launch them, click on them, hit analyze, and it sits there for 10 minutes until the time runs out and it returns me to the normal screen and nothing happens. Does this count a...
- by Live Eye - at 2007.01.07 14:11:00
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44. T2 BPOs - in EVE General Discussion [original thread]
I'll keep the lottery thanks... Live Eye
- by Live Eye - at 2007.01.07 14:06:00
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45. Mordus Headhunters lvl 3, how? - in EVE General Discussion [original thread]
The problem is there are 2 frigs that warp scramble. And the rest shoot missiles at pretty much any range. Although, I think I found the answer but it just takes a long time. I'm just glad they took away MWDs from frigates in deadspace... Live Eye
- by Live Eye - at 2006.12.19 04:25:00
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46. Mordus Headhunters lvl 3, how? - in EVE General Discussion [original thread]
I did it before but now I just can't do it. In the last room of mordus headhunters 3 how do you split the whole mess up? I have tried shooting every ship along the outer part of the clump and they always all come at me except a few times where the...
- by Live Eye - at 2006.12.19 04:10:00
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47. What controls RP/day amount? - in EVE General Discussion [original thread]
Ok thanks, I finally got my nice high sec level 3 quality 15 agent back and now I can do missions for standing and RP. This will probably start to get more amusing when I have more than a 3 digit RP amount... Codeguru
- by Live Eye - at 2006.12.14 11:04:00
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48. What controls RP/day amount? - in EVE General Discussion [original thread]
Umm ok I have to ask, why the field mutiplier? If the number stays the same for everyone in a specific field isn't it a meaningless computation? Unless datacore cost isn't affected by the multiplier but it seems like it would be... Codeguru
- by Live Eye - at 2006.12.14 09:35:00
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49. What controls RP/day amount? - in EVE General Discussion [original thread]
Does research skill raise RP/day. Or rather is negotiations the only skill that will?... Codeguru
- by Live Eye - at 2006.12.14 09:31:00
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50. What controls RP/day amount? - in EVE General Discussion [original thread]
I switched from gallente ships to high energy. Is 46/day good for high energy?... Codeguru
- by Live Eye - at 2006.12.14 09:17:00
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51. What controls RP/day amount? - in EVE General Discussion [original thread]
The base question is, I got 68 rp a day for having lvl 2 skill in the research field from a level 2 agent. Now I get 46 rp a day for having lvl 3 skill in the research field and it's a level up agent wise. Why is this possible?... Codeguru
- by Live Eye - at 2006.12.14 09:10:00
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52. What controls RP/day amount? - in EVE General Discussion [original thread]
I have currently tried to use 4 different r&d agents, two level 2 ones and two level 3 ones. The highest RP/day I got was 68 per day from a level 2 quality 18 agent in .5 sec. I naturally thought a level 3 agent would give more, so I stopped the l...
- by Live Eye - at 2006.12.14 09:06:00
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53. New Probes=win - in EVE General Discussion [original thread]
Which of the new probes are we suppose to be using for exploration?... Live Eye
- by Live Eye - at 2006.12.07 04:56:00
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54. Mining needs some love - in EVE General Discussion [original thread]
Quite honestly I wouldn't use mining rigs even if they put them in. Repackaging barges is the main way of getting your hauling ship and barge at the right place without taking more than twice as long. The main problem with rigs is the repackage de...
- by Live Eye - at 2006.12.01 06:35:00
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55. Wrecks - When are changes due? - in EVE General Discussion [original thread]
Or we could do it the way it's been done for 3 years. Oh wait, no we can't anymore, and thus the conflict. T minus 4 days left till the quick fix... Live Eye
- by Live Eye - at 2006.12.01 06:31:00
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56. Mining needs some love - in EVE General Discussion [original thread]
Edited by: Live Eye on 01/12/2006 06:16:29 The money you make from level 3 kill missions is way more than mining in .5 because ore runs out and all you're left with is scord and veld which are worse money than level 2 missions. And I am talkin...
- by Live Eye - at 2006.12.01 06:14:00
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57. New Skill points upon character creation vs 1 month newcomers stink - in EVE General Discussion [original thread]
Originally by: Ranger 1 Originally by: Live Eye Originally by: Thuul'Khalat Edited by: Thuul''Khalat on 29/11/2006 11:05:08 Your compensation is that you will have more ISK, Assets and experience than a new player. Rep...
- by Live Eye - at 2006.11.29 17:24:00
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58. New Skill points upon character creation vs 1 month newcomers stink - in EVE General Discussion [original thread]
Originally by: Thuul'Khalat Edited by: Thuul''Khalat on 29/11/2006 11:05:08 Your compensation is that you will have more ISK, Assets and experience than a new player. Repeat after me now class 100 times: EVE is NOT about number of SP...
- by Live Eye - at 2006.11.29 14:34:00
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59. How many accounts do YOU play? - in EVE General Discussion [original thread]
Originally by: Billy Sastard Edited by: Billy Sastard on 03/11/2006 15:07:16 'logging' is the practice of logging out of the game as soon as you run across a situation where you know you are going to lose your ship. i.e. a bubble camp ...
- by Live Eye - at 2006.11.03 16:21:00
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60. Small question about the past elections in galente federation - in EVE General Discussion [original thread]
Umm, what?... Live Eye
- by Live Eye - at 2006.11.03 16:18:00
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